**-72 Dungeon Guides Gallery-** **Title: Is Undead Difficulty Really That Hard?** "Nobody's beaten it yet, right? For real?" "Yeah, for real. It's like ten times harder than Lunatic." "Wow! You know Sans Difficulty? Let me explain for those unaware! Sans Difficulty is le-gen-da-ri-ly hard!" "Shut up, you idiot." "Havenât tried it yet?" "Nope, thinking about giving it a go." "Donât cross that river, dude." "Stop saying it's hard; itâs pissing me off." "Nobodyâs even cleared the seventh-ranked Mugan Palace. That says it all." "Personally, Souls games are nothing compared to this." --- "Is it really that bad?" A difficulty level that supposedly makes Souls games look like childâs play. I thought it was just an exaggeration, but even I was starting to get intrigued. --- "Bet even Prowd couldnât beat it." "..." --- "F*** off." "Huh? Why so salty all of a sudden?" "Wait, are you...?" "You Prowd's mom or something?" --- "They really have no filter online." Saying even *Prowd* couldnât beat itâthat was my trigger. Not as a regular person, but as *the* Prowd of 72 Dungeon. Thirty thousand hours of playtime. World record holder for speedrunning *72 Dungeon Guides*. The first player to clear Lunatic Difficulty. Thatâs me. "And they think I canât clear it?" What a joke. Sure, Iâve been busy lately and havenât touched the game in a while. Maybe thatâs why these noobs think Iâve fallen off. Let me be clearâitâs not that I couldnât do it. I just didnât bother. If I had, the *72 Dungeon Guides* gallery would already be flooded with posts worshipping me. --- "Just wait. Show and prove." I turned off my phone and tossed it onto the bed. [Character Enok has died.] [Would you like to quit *72 Dungeon Guides*?] [Exiting *72 Dungeon Guides*.] [Welcome to *72 Dungeon Guides*.] [You have selected character 'Lv. 44 Enok.'] --- It mightâve looked like I was dying on purposeâand yeah, I was. Undead Difficulty wasnât an official mode. Technically, it was an Easter egg. Hereâs how it works: You take a Level 44 character, die 44 times in a row, and then immediately log back in 44 times. For most players, itâs an absurd grindâso tedious it hurts your wrist. But for me? It was as easy as breathing. After the 44th death, your character transforms into an undead. Itâs not just a visual change; stats and other mechanics shift drastically. The biggest challenge is the hostility from human NPCs. People say if you want to experience five-star GTA chaos, try Undead Difficulty. --- "Got it." After dying 44 times, my character lay thereâa corpse. Enok, who was once human, had now been reborn as a fully-fledged Death Knight. "Time to have some fun for the first time in ages." Iâd clear this quick and post the proof on the forums. But just as that thought crossed my mind, my monitor flashed brilliantly. And that was the last thing I remembered.
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