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The Multiplayer Classroom: Designing Coursework as a Game PDF

305 Pages·2011·5.313 MB·English
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by Lee Sheldon| 2011| 305 pages| 5.313| English

About The Multiplayer Classroom: Designing Coursework as a Game

Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite students by using principles learned in the development of popular video games. Suitable for use in the classroom or the boardroom, the book features a reader-friendly style that introduces game concepts and vocabulary in a logical way. You don't need any experience making games or even playing games to use this book. Yet, you will learn how to create multiplayer games for any age on any subject. Bring your classroom into the 21st century!

Detailed Information

Author:Lee Sheldon
Publication Year:2011
ISBN:9781435458444
Pages:305
Language:English
File Size:5.313
Format:PDF
Price:FREE
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