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Programming role playing games with DirectX PDF

1105 Pages·2002·14.956 MB·English
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by Jim Adams| 2002| 1105 pages| 14.956| English

About Programming role playing games with DirectX

How many times have you spent countless hours completely absorbed in conquering the latest role-playing game? Want to experience the thrill of creating your own captivating role-playing game? This book is your guide to doing just that. Covering everything that you need to create a role-playing game--working with graphics and combat engines, handling players, and making your game multiplayer-capable--this book provides a detailed look at the essential components of role-playing games. It begins with helpful information on story line development and design issues specific to role-playing games and then progresses to programming basics and RPG-specific gaming code. Finally, wrap up your project with valuable tips for promoting, marketing, and publishing your game.

Detailed Information

Author:Jim Adams
Publication Year:2002
ISBN:9781931841092
Pages:1105
Language:English
File Size:14.956
Format:PDF
Price:FREE
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