Download How To: Cloth Physics Poncho - Unity Cloth Tutorial - Polygon Treehouse PDF Free - Full Version
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About How To: Cloth Physics Poncho - Unity Cloth Tutorial - Polygon Treehouse
This document provides a 3-step tutorial for creating physics-driven cloth simulations in Unity, specifically a character's poncho. It begins by discussing mesh creation and iteration. The second step explains how to set up the Unity cloth component and constrain vertex movement using the component's editing tools. Finally, it notes some cloth simulation parameters that can be tweaked, like damping and acceleration scales. The overall goal is to demonstrate Unity's built-in cloth system by recreating a character's flowing poncho animation.
Detailed Information
| Author: | ['Jane'] |
|---|---|
| Publication Year: | 2020 |
| Pages: | 12 |
| Language: | English |
| Format: | |
| Price: | FREE |
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